A Thick And Murky Dream, With A Light In The Distance

October 20, 2008

Here’s what I’ve been working on, production wise, for the last little while. Nothing insane yet, but I’m quite happy with where it’s going. My brother’s living with me now, and he plays electric guitar, so at some point, I want to record him and replace the synth guitar that’s currently on the track with the real thing. Most of this evening was spent working out that little white noise line in the background, programming the filter sweeps, and getting the little rolls in there figured out. Getting everything to line up with the congas is a bit of a challenge.

Lots of fun, though, and it’s really nice to be working with something that’s not a 4/4 kick drum. Ever since Shambhala this year, my appreciation for acoustic music has gone through the roof. If I could add live drums, etc. to this, I would, but that’s not really in my grasp at the moment. For now, I’m going to dedicate some time to the electronic part of this, and see if I can’t get something decent.

Check it out!


Merry Christmas (And Electro)

December 25, 2007

Well, merry Christmas , bah humbug, etc. So I wasn’t in bed last night, like I was supposed to be. I was up working on this until about 1. Let me know what you think. I’m a little too tired to fully explain this right now, but I added reverb to the bassline (which makes it dramatically fuller on a high-quality version – not sure about this one, but I’m on dialup), and threw in a cowbell-type synth. I’m really, really stoked about it, but like I said, I AM tired. Maybe it doesn’t sound as good as I think. Simple enough for me, though. Here’s the patch for the synth:

More Cowbell!

Merry Christmas,

- Pat


Grimy Electro (On A Lazy Winter Wednesday)

December 21, 2007

Last Wednesday, my folks went off to the great big city to do a bunch of Christmas shopping. What with my siblings off at school (or skipping class or whatever it is they do), I decided to switch on the coffee machine and invade the kitchen for a few hours of solid music time.

The Kitchen

Here’s what I came up with. Well, more precisely, it’s the arrangement I came up with. I put the instruments together (read, tweaked Ableton Live’s presets) over a month ago. IMHO, one of the sweetest sounds I’ve ever heard (but then, I AM an electro junkie). Make sure your speakers or headphones have some pretty good bass, because I haven’t gotten around to tweaking it for anything else yet.

The synth I used is pretty simple. Made in Ableton Live’s Operator, it’s a sine wave directly modulated by three other oscillators: a sine, saw, and square. The square is set to 6 times the frequency of final sine wave, which gives it that really present mid-range sound. The saw is at half, giving it that low, dirty sound. After that, I sent it through a side-chain compressor to create that pumping sound (I fully plan on explaining the specifics of it at some point later. For now, I’m afraid you’ll have to google it elsewhere).

Electro Patch for Operator Synth

The important part is the routing algorithm. By having each of the peripheral oscillators modulate the main one directly, I can dramatically change the sound of the synthesizer by adding or removing the sound from those basic oscillators, without detracting from the sounds produced by another (e.g. I can add and remove that mid-range discordant sound from the square wave, without affecting the sound of the bass a whole lot. This leaves me free to change the level of the saw wave, changing out abrasive the lowest frequencies sound).

After I first came up with this, I spent a good hour and a half with the levels on each oscillator linked to dials on the midi controller I’m using, just manually creating builds, tweaking, and enjoying the bassy goodness. The last thing I did to the synth (actually, the first thing when I finally got around to working on it again – before I did my arrangements) was to add a highpass filter. Then I spent the next five hours playing with six different envelopes, and creating the following arrangement:

Synth Envelopes

For those who don’t know, envelopes are simply preprogrammed changes to controls (any controls). Time runs from left to right, on the screen shot above, and the envelopes are the levels of the various controls (my oscillators and filters). This way, I can modulate multiple properties at once, and don’t have to do it all manually, recording it (alternatively, one make envelopes record the changes you make with a midi controller).

I also filtered my kick drums and hats a couple of points in the song, to decrease emphasis (shown below – I highlighted a couple of points on the kick drum, to show where I’m using a highpass filter. The rest is all lowpass).

Percussion Filters

Anyway, that’s the basic sound I’m going for. It needs: more hype, more variety, some minimal overtones, and more length. I’ll update whenever I get more done. Right now, I’m going to go work on it a bit more. Cheers!

- Pat


Melodic Horror Trance

December 13, 2007

Okay, this is the first piece I started working on (working name “blahhhhhhhh” – that’s 8 H’s). I started throwing it together while some of my room mates and I were in a coffee shop down on commercial Drive, about mid-November. So far, I have the first verse, and part of the first breakdown. My reason for not going any further is I know it’s missing something crucial, and I don’t want it to be just another trance track, where the beginning and end sound basically the same. You can hear what I’ve got so far here.

The percussion is all straight out of Ableton Live 6’s presets for Impulse (the ‘Techsas’ patch, under ‘Electronic’). The line for the first synth that comes on is some other trance track, but I can’t remember which one. The second synth line (the keys) is mine, as far as I know.

First off, a deeper look into the percussion. The drumkit is the “Techsas” patch for Impulse, which comes with Ableton Live 6 (not sure if it does in all versions). That long, drawn-out bass noise is, aptly, called “bass.” As far as I can remember, the only thing I did to it was gave the reverb on it a lower cut on it’s filter, and that just cut out a bit of the high-end noise. I don’t think, at this stage, that it makes any huge difference to the sound of the track. I just prefer it a bit cleaner.

I actually made two other copies of the drumkit so that I could have my hi-hats and shakers separate. Pretty stupid move, really (eats up more processing power, etc. My computer’s not brilliant to begin with), but that’s alright. This way I can get a better look at what’s going on. I find it truly sad that so many house and trance producers fail to make more interesting use of their percussion. Here we are, with the most basic element for creating rhythm, and it just goes “thud-ksh-thud-ksh-thud-ksh-thud-ksh” over and over again. But then, I don’t have the faintest idea of how time signatures work, so I guess I shouldn’t be one to judge :P .

Anyway, I’ve split the bassline into two parts. A 4/4 line and a more broken-up one. The great thing about having that bass noise separate is that you can take the occasional note out to break up the pattern without removing the kick drum, which is what keeps it moving. Having two patterns like this, I use the broken bassline to break up intervals where the synths are doing a second repetition, and things are getting a little boring; and the consistent, unbroken one to keep things moving forward, in one direction (at least, that’s the sort of emotional response I get).

Basslines

The second thing I’ve used to break up the track is the shakers. I’ve used them to hilite certain beats. The shaker sound has an almost echoy quality, and if you leave the Techsas patch the way it is, it’s got that little “Random” controller set to almost 100%, which makes it sound fairly different each time you trigger it. This detracts from their “presence,” lets them draw attention without being overbearing, and gives the track a bit more depth. This also leaves the hi-hats, which are a pretty blunt sound, with just enough decay, to give the track the high-end drive it needs.

Techsas Patch’s “Shaker”

I’ve also got a few other percussion elements later on in the verse, but those honestly sound pretty bad to me, so I’ll pass on an explenation of them. I added those based on input from my room mate, Joe, who figured it needed a bit more depth (and with who I wholeheartedly agree). I’ll be replacing those with some more carefully constructed sounds, later.

Onto the synths. That first line, like I said, is shamelessly ripped from some other trance track I heard on a mix CD or at a live set some time. I have absolutely no idea what the track was called, but I liked it. It was a lot darker, and more mellow than most trance I hear (I need to find more of that stuff). If you find it, I’d love to know.

So far, I haven’t made any real use of any synths except Operator (the one that comes with Ableton Live). It’s a little weird at first, but as far as I understand it, it’s a pretty simple Frequency Modulation synth, with a few nice features, like pitch and filter envelopes. It’s nice because it has a number of routing algorithms you can use. I can’t personally understand why you would want to chain four oscillators together like that, but that’s alright. Anyway, I’m pretty sure that the rest of Operator is all pretty standard FM, Subtractive synth stuff.<

Operator’s Routing Algorithms

As it is, I’m only using one oscillator anyway – the basic sine wave, with a slight attack, a low decay, and a fairly long release time, filtered with a lowpass filter (set at around 500Hz ad a 0.30 resonance – nice, mid-to-low sound, and none of that ringing noise over it). Nice, simple, and it does the job just fine (well, until I hear it on some proper monitors through a good sound card, anyway).

Main Synth Patch

The key synth (the eerie, horror-esque one) is almost as simple, with the one addition of a Ping-Pong Delay. This acts just like a regular delay, except that it alternates its output from left to right. It sounds kind of trippy, and emphasizes that crystalline sort of sound.

Ping Pong Delay

The settings I’ve got are pretty simple: I have “Synch” selected, which makes the frequency it replays at synchronized with the track tempo. The number buttons determine what fraction of the tempo it returns at. 4 is once each beat, 1 is 4 times per beat. 16 is once every four beats. Pretty simple. I used 2. Underneith it is a box with a percentage in it. You can use that to adjust whatever frequency you selected by +/- 33.3%. My track works just fine without any weird deviations, but I’m sure there are loads of reasons you might want to use this. Feedback is how long the delay takes to fade away, and Dry/Wet is obvious. The graph is a bandpass filter.

Keys Patch and Ping Pong Delay

The piano roll for the keys is pretty simple. The first bit sounds pretty cool on its own, and could most likely be used just like that, but I have a real dislike with bland, one- or two-bar synth lines that are repeated throughout the track, so I went with the extra highlight. It gives it some emphasis, and adds more progression to the track.

The pad (I suppose it’s a sort of organ-type sound) is pretty low-quality. I didn’t put much time into it, and at this point my initial inspiration had ran out (I threw out a good three hours worth of work after hanging out in Starbucks with my roommate Kirk), so I’m going to pass on the explanation for that as well.

EQing is the one other thing I did to the track. I slapped an EQ Eight onto the first two synths, and tuned the main synth to a mid-low range, and the key synth to a mid-high, shown below, in that order. It makes a world of difference.

EQ Eight

EQ Eight is pretty easy to use. What you have is a standard EQ graph that allows you to have anywhere up to eight control points. Each of those control points lets you pick the way it treats the graph – “bulge” at the controller’s frequency (for lack of a better word), rise to the left, rise to the right, cutoff to the left, cutoff to the right. Sadly, you don’t seem to be able to use it like a notch filter, but there are plenty of ways around that, and I’m not sure just how useful it would be, anyway.

I think the best way to use this plugin when throwing together drafts is to just turn on 2 or 3 controllers, move them to the general frequencies and decibel levels you want, then add two or three more until you get the shape and sound you’re looking for. It’s really a less-is-more kind of toy. In my experience, EQ spikes don’t sound pretty, so the less extreme it is, probably the better. At any rate, you likely won’t need a whole lot of controllers to get the sound you’re looking for.

EQ Eight also has a scale parameter, which basically lets you change how extreme the EQing is (multiplies the decibel values of each controller). Nice and simple.

Looking at the track as a whole, so far, I know it’s missing something, and that drop from the verse into the breakdown with nothing but the keys sounds just plain weird. No hype, no climactic feel, and nothing that leaves you with a whole lot of anticipation.

The Track So Far

Anyway, I realized a while back that what the track needs is some good, old-fashioned electric guitar. About six or seven paragraphs back up, I realized why, where it should go, and what I should do with it. I’m hoping to enlist my brother, Finlay, in that while I’m here at home, and my plan is to start it off as a slightly cranked-up variation on the first synth, with more notes. Probably a slightly altered arrepegio that hits the same highs and lows. But, since my brother’s really more interested in guitar than the music in general, I’m going to try to get him to see what he can think up. I’m hoping to get him to make it more and more complex as the track builds, then replace the keys as the breakdown’s main instrument.

Well, that’s about it. Let me know what you think. No promises as to how soon I’ll get anywhere with this, but I’m hoping it’ll be soon. Feedback is appreciated!

~ Patrick

P.S. I’m trying to figure out how many different kinds of stupid that song “Ghost Ride” or whatever the hell it’s called is. If we say stupid topic, stupid message about topic, stupid lyrics, stupid appeal… 4. Somehow, I don’t think that quite covers it. My God, hip hop has been abused beyond comperehension. What the hell happened to intelligent lyrics, THOUGHT provocative (not stupid provocative) subjects, interesting metaphores, poetry…? Whatever…